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This template uses Module:Sprite, with data stored in Module:InvSprite.
These scripts are written in Lua.

This template displays an inventory image.

The spritesheet.


Name Usage
|name= Sets the image.
|link= Sets the link for the image and the optional text. If unset or set to none, no link is added
Supports both internal and external links
|text= If set, the value is displayed as text after the image.
|scale= Sets the scale of the image. If unset the default parameter is 1.


{{InvSprite|<Grass Block>}}

Available images

Lua error: callParserFunction: function "#widget" was not found.

Animated icons

See Category:Animated inventory icons for a list of animated icons.
They can be used like the static icons above, just omit the Invslot prefix and extension from the file name.

See also

Template:Sprite see also de:Vorlage:InvSprite es:Plantilla:InvSprite fr:Modèle:InvSprite ja:テンプレート:InvSprite pt:Predefinição:InvSprite ru:Шаблон:ИнвСпрайт th:แม่แบบ:InvSprite zh:Template:InvSprite

[view | edit | history | purge]The above documentation is transcluded from Template:InvSprite/doc.